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Frontend Engineer / Simulation Developer
I am a frontend developer that started out with the basics: C++ for software/simulations development and C# for Game Development. I then moved on to learn more advanced topics such as code optimizations and system architecture design to become a better software engineer. After all, coding alone does not make a good programmer!
As a hobby, I've spent thousands of hours in Game Modding communities to build Mods for games to challenge the game's limits while understanding how the game underlying works. Along with that, I have also refactored a huge number of mods that were outdated from older game versions, or were facing optimization problems. I have worked on 48 mods in total!
Currently, I have the honor of being invited to test Big Ambitions' new Mod Support Framework. I will be working on new mods in the game as well. Stay tuned!
Skills
C++, C#, Unity, Godot, Wheelchair Operator (yes I am wheelchair certified)
Location
Singapore